Planejammer Campaign Setting
Due to the multiplanar nature of our campaign setting there are a wide variety of races available to choose from when generating PCs. Some hail from far away planes of existence, some from far away crystal spheres and the solar systems within them.
The following are Pathfinder updates of traditional races from those settings (made using the Advanced Race Guide rules) as used in our game.
No matter what race, all characters fall into one of three categories:
Planar Races Races native to planes of existence other than the Prime Material. This first group has been converted and released under the OGL by Paizo.
Aasimar | Bariaur | Tiefling | Oread – Earth Genasi | Ifrit – Fire Genasi |Negatai |Positai | Rogue Modron | Sylph – Air Genasi | Undine – Water Genasi
Wildspace Races There are many races native to the spaces between the worlds. These are my conversions of the original Spelljammer races. (Note that the Lizard folk were converted by Paizo in the ARG.)
Dracon | Giff | Grommam | Hadozee | Hurwaeti | Insectarae | Lizardfolk | Rastipede | Scro | Thri-Kreen | Xixchil
Beyonders Races from alternate planes far outside the Great Wheel cosmology.
Dragonstar Template: Soulmechs
Federation Space Andorian | Bajoran | Betazoid | Caitan | Cardassian | Ferengi | Gorn | Klingon | Orion | Romulan | Tellarite | Vulcan
Gamma World Androids | Pure Strain Humans | Templates: Mutant
Genetech Franks | Moreaus
Known Space Kzinti
Star Frontiers Dralasites | Sathar | Vrusk | Yazirians
Images by Syreene